Let's re-do the above calculations, but with frames instead of seconds. Let's get real technicalĭiablo 2 uses 25 frames per second. I worked out the math above by dividing by seconds, but in reality the calculations happen in frames, and there is 1 buffer frame. Thus, the total damage done is 28.33 * 11 = 311.63.īut wait, it clearly has 313 poison damage over 11 seconds, not 311, or even 312, what gives? Well this has to do with a small rounding error and the fact that Diablo 2 runs at 25 frames per second. Together, they will do 20 + 8.33 = 28.33 poison damage per second, for a total time of 5 + 6 = 11 seconds. ![]() Toxic does 100 poison damage over 5 seconds, which is 20 poison damage per second.Īnthrax does 50 poison damage over 6 seconds, which is 8.33 poison damage per second. Let's use a the charm in the featured image as an example, Toxic small charm of Anthrax. And then it sums up the total time, rather than merging. Instead of adding the damage directly, instead it adds the poison damage per second. Thus, the max poison damage should be 225 (175 + 50), right? WRONG!ĭiablo 2 uses a much more nuanced algorithm to combine poison damage whenever a charm rolls both a prefix and suffix with poison damage. Pestilent offers 175 poison damage over 6 seconds, and anthrax offers 50 poison damage over 6 seconds. ![]() ![]() The maximum amount of poison damage on a small charm.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |